AI Insights · Timothy · October 2022
Top 5 Voxel Games Performance in Croatia - Q3 2022
Discover the performance trends of the top voxel games in Croatia during Q3 2022, based on data from Sensor Tower.
In the third quarter of 2022, the top voxel games in Croatia showed varied performance across key metrics like downloads, revenue, and active users. Here's a closer look at how each game fared during this period.
Minecraft from Mojang saw its weekly revenue peak at approximately $1.1K in late July before gradually declining to around $635 by the end of September. Downloads fluctuated, peaking at 296 in mid-July and ending the quarter at 223. The game maintained a strong active user base, peaking at 15K in late July but experiencing a decline to 12.4K by the end of the quarter.
Pixel Gun 3D: Online Shooter by Cubic Games experienced a mixed quarter. Weekly revenue fluctuated, with a high of $236 in early August and ending the quarter at $126. Downloads remained relatively stable, with a peak of 129 in early September and ending at 110. Active users showed a slight downward trend overall, starting at 1.8K in late June and decreasing to 1.6K by the end of September.
Blockman GO (Mới) - Adventures from GARENA GAMES PRIVATE LIMITED had a varied quarter. Weekly revenue saw a notable peak of $139 in early September, while downloads remained relatively steady, peaking at 401 in early July and ending the quarter at 206. Active users peaked at 2.1K in early August but decreased to 1.8K by the end of September.
Hunt Royale: Action RPG Battle from BoomBit, Inc. struggled with lower metrics. Weekly revenue saw a peak of $138 in late June but dropped significantly, fluctuating and ending at $111. Downloads remained low, peaking at 30 in early August and ending at 12. Active users also saw a decline, starting at 98 in late June and dropping to 68 by the end of September.
Block Craft 3D: Building Games by Wildlife Studios showed a strong performance in downloads, peaking at 1.2K in late August and ending the quarter at 730. Weekly revenue peaked at $96 in mid-July and saw fluctuations, ending the quarter at $91. Active users remained relatively stable, peaking at 10K in late August and ending at 8.5K.
The data for these games come from Sensor Tower, which provides deeper insights into app performance metrics. For more detailed information, visit Sensor Tower.